Tower Fall is a hyper-casual, levels-style, helix-maze puzzle game that features artwork designed to look like hand drawings. The player attempts to earn a high score by directing a ball through gaps between semi-circular platforms attached to the side of a tower. Their goal is to reach a black-and-white checkered area at the base of the tower on each level. If they do well, they receive a high score, confetti bursts across the screen, and the game unlocks the next level.
The player doesn't bounce the ball. Instead, they rotate the tower left and right to allow the already-bouncing ball to drop through the platform gaps. The bypassed platforms detach from the tower and drop away. That said, if the player hits a red plank of any width or a red wall, then the game stops at that point. Thankfully, unlike similar tower maze games, they don't need to restart in the first level. Instead, they merely restart the failed one.
Many tower games feature reward systems that allow the player to purchase different types of balls with coins or points. In this game, the ball automatically changes to a different type with each level. The player might direct a basketball, beach ball, soccer ball, softball or volleyball, for example.