Random Wars is an incremental strategy game that tasks a player with building a kingdom using units made of bunnies and bulls. The game displays a grid battlefield made of gray block cells that represent neutral territory. On the other side of the field, an enemy, the game's AI, has a castle and their own units with pink cells. To win, the player must capture all neutral cells and convert pink cells into blue ones.
Every farm the player places on their blue blocks generates a bunny that captures neutral cells and converts them from gray to blue. Bunnies also collect wood and distribute it to nearby farms or the kingdom's main castle. These actions generate coins and wood-gathering points. Coins pay for farms, and wood builds towers. When the player has enough wood, they can set up barracks on their land that generate a bull that can capture all non-blue cells and obliterate the enemy's forces and castle.
Random Wars obviously features random gameplay. The player doesn't have to repeatedly click to make things happen, like in many incremental games. Instead, they wait for their units to randomly run into neutral and enemy cells. The randomness results from the units bouncing randomly, like balls in a pinball machine, at angles against farms, towers, trees and other objects. The player can temporarily speed up their movements with a blue timer button in the bottom-right corner.