I�m not a mathematician. I�m not a sports expert. Yet, Golf offers players an approachable chance to test if their skills are up to par. Players are tasked with the goal of arching a golf stroke to land the ball in a flagged hole. With the right swing, angle, and power, it could take one or multiple tries to land the perfect shot.
The gameplay and interface is quite simple. In the top left hand corner of the screen is the number of strokes we have left. In the top right hand corner of the screen is the pause button. Our angular degrees while swinging is shown in the bottom left corner. Also described there is the amount of force or power we apply with our stroke. With just a single touch or mouse click, players drag their cursor off the ball towards the edges of the display to inversely guide the ball's trajectory.
As players progress through the first 100 levels, we are challenged with a variety of surprises. Everything from elevation to floating islands can increase the difficulty. With each new obstacle we are given more strokes to attempt the shot. The game is careful to describe each new challenge visually. As players approach the first few levels we are thankfully not given varying green speeds. Therefore, if we pay attention to our power and angle of swing, we can get a sense of performance and consistency to help improve our shots. Golf is free to play and supported by minor advertisements between levels and attempts.