If you married the expansive exploration of "Minecraft" with the two-dimensional spelunking mechanics of Dig Dug and the only enemies were rocks falling on your head, you would have a good summary of Gold Digger FRVR.
You are a man armed with a shovel and tasked with digging as far as you can. Different materials have different amounts of hit points to them. As you dig, you will collect gold bits that eventually add up to a full gold coin. Spend gold coins to unlock power ups like a hard hat that protects your man from being crushed by one large rock. You can also uncover the four individual letters in the word "gold."
In the event of a character death, you can either spend gems to revive your character from where he fell or watch an advertisement. If you choose neither of these options, the game rewinds time, which can be fun to witness, to the start of play.
Control is done in one of two ways.
- Sliding the digger in the direction you want with your mouse. This seems a bit clunky and I soon moved over to the second approach.
- Using the arrow keys on a keyboard.
Everything makes sense within moments of exposure. You can tell the difference between dirt and stone not only by the color of these materials but also by their hit points. One oddity with this game is that the health gauge of durable materials starts red and becomes more and more green, when normally such a color system would be inverted, i.e. the closer to red a block's durability gets, the sooner it will break.
Gold Digger FRVR is a fun and competent digging game that resurrects memories of earlier video games.