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Wormate IO

IO

Wormate.io is a real-time, battle-arena game in the slither-snake category. The player's objective is to raise a worm to the largest size possible by feeding it a wide range of desserts in an arena and protecting it against other worms. Their success is based on the amount of time they can keep their worm in the arena before it dies and its final weight at the time of its death.

Desserts in the arena, such as cake slices, cookies, donuts, fruits, gummy bears, hard candy, gingerbread and taffy, appear and disappear randomly. Additionally, any time a worm dies from slithering into another worm, it leaves behind all the desserts it ate prior to the event.

The arena in Wormate.io also contains power-ups that help the player keep their worm alive longer, including a magnet that gives the worm the ability to absorb snacks from a distance in front of it, a speed boost that makes the worm slither faster and a question mark that provides a random boost ability. The game also features a multiplier booster that increases the amount of nourishment the worm receives from a single snack.

How to play:

Pick a name and arena type. Login or select the guest option. Make the worm slither away from larger worms and through various snacks. Never run into a worm of any size. Circle smaller worms to trap them. Feed the worm for as long as possible.

Controls:

Mouse: To make the worm slither around the arena, slide the mouse in a direction. To make the worm speed up, press down the left button, and then slide the mouse.
Mobile: To make the worm slither around the arena, slide a finger or stylus across a trackpad or touchscreen. To make the worm speed up, press the surface, and then slide the finger or stylus.

Release Date:



FRVR IO Platform Sports Nickelodeon Action
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Wormate.io is a real-time, battle-arena game in the slither-snake category. The player's objective is to raise a worm to the largest size possible by feeding it a wide range of desserts in an arena and protecting it against other worms. Their success is based on the amount of time they can keep their worm in the arena before it dies and its final weight at the time of its death.
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