The game starts with three modes (i.e., Easy, Hard and Very Hard). With Easy, the player works with one color and suit. With Hard, they're challenged to arrange cards based on two colors and suits. With Very Hard, the color and number of suits become more complex.
On a green tabletop marked by a pattern of repeating icons that represent each suit, the game arranges the cards in 10 columns of face-up and face-down cards. To expose face-down cards, the player transfers the cards into different columns. They can only move more than one card when a short stack is in descending order with the same color and suit (i.e., a black Queen of Clubs and a black Jack of Clubs to a spot under a black King of Clubs).�
That said, the player can also move any card in descending order. For example, they can move a red Three of Hearts and Two of Hearts under a black Four of Spades. They just can't transfer the non-suit cards together. For example, they can only move the stack of Heart cards.
The player can eventually reveal a free cell at the top of a column that allows them to move any card into that position. The only downside is that they must fill that cell with a card from somewhere on the table if they want to draw from the draw pile. They should only use draw-pile cards as a last resort. The game draws and places new cards across all 10 columns, which can block builds.
Spider Solitaire allows the player to undo a move by viewing an ad.