Mob Control is a multiplayer, rush-running game with battle-arena elements. A player fires blue blobs from a cannon at multiplier gates along a white track leading to one or more red towers and a huge diorama. The blobs turn into a mob of stickmen that fight red basic stickman and giant stickmen carrying flags that pour out of the towers. These stickmen represent another online player.
The player uses blue stationary and moving gates to increase the size of their army. After a while, a power gauge attached to the cannon fills up enough for the player to fire yellow blobs that turn into giants. That said, red towers, walls and other structures reduce the player's mob by whatever number is featured on the structure, which means the player must continuously shoot the cannon to generate more stickmen.
If the player allows even one red stickman to walk past a dashed defense line, they lose the match. If they win, they receive blue cubes that their mob steals from the other player's diorama and gold coins. They use the cubes to build their own home-base diorama and gold coins to buy boosters for the cannon. The game also supplies free boosters.
Over time, the player's stickmen (Normie) and cannon (Regular) advance to upgraded types via cards assigned after the player completes different achievements.